Weeks Till Winter - 3D Assets - Large Structures

This was some freelance work. I had the opportunity to work as a 3D artist for Weeks Till Winter, an indie strategy/world-building game developed by a solo creator. My main task was to define and produce the game's art assets. Collaborating closely with the developer, we settled on a simple, low-poly style with flat textures. The goal was to evoke a hand-carved, woodcut feel for the structures, reminiscent of a detailed board game. To achieve this, I incorporated visible cuts, nicks, and slits into the objects. Throughout the process, I focused on ensuring the shape language of each asset was appealing and visually strong from every angle.

The game is available to wishlist:
https://store.steampowered.com/app/3262560/Weeks_Till_Winter/