These are a couple of props I built for a post-apocalyptic game. The setting for these props is a gas station that has been abandoned for a few years. I put some extra attention into the storytelling by adding in water stains, grime, and a layer of dust to the objects. They were modeled in Maya and textured in Substance Painter. The engine used for the game is UE5.
Coffee Maker Turnaround
Comic Book Stand Turnaround