Remnant 2, Rhom, Burried City Remake, Data Center POI

I worked on the co-dev team at Lost Boys Interactive for Remnant 2 from October 2023 to January 2024. Our team was tasked with updating and rebuilding one of the areas from Remnant 1 and matching Remnant 2's aesthetic. I took on both a world builder and modeler role for this project. I was the sole world-builder assigned to this POI. The environment composition, structure construction, set dressing, wires and pipe splines, and terrain sculpting was my responsibility. I collaborated closely with the designer, lighting artist, art director, and art lead to realize the rich, detailed environment work that was needed for this project.

Art Director: Francois Gilbert https://www.artstation.com/frankyg
Environment Art Lead: Rian Shelton https://www.artstation.com/rianshelton
Lighting Artist: Masha Zarnitsa https://www.artstation.com/mashazarnitsa
Level Designer: Dwight Spaulding https://www.linkedin.com/in/dwight-spaulding-9b9932/