Allegion/Schlage VRay Materials

These materials were created for Allegion/Schlage photo-realistic product renderings. I built them within Maya for VRay. Most of the materials are procedural. A few of them utilize some extra textures created in substance painter. A lot of extra attention was put into these materials to match the physical products. The creative team and I collaborated with our engineering, industrial design, and marketing departments to nail down the look for each material.

High Gloss Materials

High Gloss Materials

Mid/High Gloss Materials

Mid/High Gloss Materials

Mid Gloss Materials

Mid Gloss Materials

Matte Materials

Matte Materials

Distressed Materials

Distressed Materials

Misc. Materials

Misc. Materials