These are some procedural materials I built with Substance Designer for the Well Vignette scene.
Here is a link to that project: https://www.artstation.com/artwork/v1RXAE
Tree Bark Material
Tree Bark Material
Tree Bark Material
Grass and Pebbles Material
Grass and Pebbles Material
Dirt and Pebbles Material
Dirt and Pebbles Material
Cobblestone Material
Cobblestone Material
Cobblestone Material
Moss Material
Moss Material
Moss Material
Example of moss material blending with rocks in Unreal engine.
Example of path material blending in Unreal engine.